Quote Originally Posted by JGlass View Post
For me the most annoying video game bad guys are usually common enemies, not bosses. Cazadores from Fallout New Vegas come to mind: they were giant flies with a venomous sting. I don't think they did much damage themselves, but they were hard to hit because of their erratic flight patterns and the damage you'd get from their venom was crazy and it sapped your health for quite a while.

There's an enemy in the X-Com series called Archons and they're super annoying to kill. They are one of the few enemies that are able to fly in that game, and for some reason that makes them really hard for your squad to hit, and for a game that is all about positioning they are a nightmare as they have an ability to call down missiles on your squad's position, forcing you to run for different cover (which doesn't alway exist).

Also, Steph Curry in any NBA 2k game. Doesn't matter if he has a hand in his face, he's on the run, he just barely crossed half court... if the dude has a chance to hit the 3, he's going to take the shot, and he's probably going to make it. On one possession I had played great defense, forced Steph Curry to take a crazy moving shot maybe 10 feet from half court, and of course he buries it. Like, what else do you want me to do, 2k? How am I supposed to stop a player that can do that?
Yeah, fuck Archons. I could live with the missile barrage as it rarely seemed to actually hit my squad and usually just blew up random cover I wasn't using, but the fact that they had the whole jetpack thing made them like impossible to hit. For whatever reason, something floating just a few feet off the ground and even my snipers just gave up. Sectopods, Gatekeepers, even Berserkers, all had a big body you could hit to offset their high damage, but the Archons just seemed to exist to piss you off. On a related note, in Enemy Unknown, the Chryssalids were one of my least favorite enemies because they would wreck your squad if they got in range and they could turn people into those zombie things, but in 2 I didn't have very much trouble with them. It may have been because they showed up primarily in those civilian rescue missions and would focus on killing civvies, but they became cannon fodder. Just seemed odd because even Sectopods got buffed in 2.

And double fuck Curry. I always play a big man in the 2K Career mode, usually a PF so I can still do stuff that isn't play in the paint. Even with my 6'10 Defensive Player of the Year guarding him, he hit way more than he missed. The worst was an instance where I blocked his shot, he grabbed it and then hit the follow up 3 in my face. The shade of it all.